Zenonia 5: Spinning Dark Spirit Berserker Guide
Like the previous Zenonia games, Whirlwind, now called Spin Move is one of the best moves for your Berserker in Zenonia 5: Wheel of Destiny (at the time of this writing, changes made by developers to nerf moves are not accounted for).
This character guide is really focused on two main moves for your Berserker in Zenonia 5, one is Spin Move (Req Level 45). The other is dark spirit.
While this guide will provide you with the best solution to using Spin Move and Dark Spirit. This guide is perfect for players that want to use shadows and the spinning whirlwind move in Zenonia 5.
Please keep in mind that while these are amazing moves that they do they longer to cool down and will require a lot of running to wait until they do.
*Warning: This guide is not for PvP. It is made for casual gamers getting through most part of the game
*This guide is copyright protected and may only be personally.
Active/Passive Skills
- [Level 1] – Shoulder Charging [Save or this]
- [Level 2] – Save
- [Level 3] – Save
- [Level 4] – Save
- [Level 5] – Offensive Stance [Buff]
- [Level 6] - Offensive Stance [Buff]
- [Level 7] - Offensive Stance [Buff]
- [Level 8] - Offensive Stance [Buff]
- [Level 9] - Offensive Stance [Buff]
- [Level 10] - Offensive Stance [Buff]
- [Level 11] - Offensive Stance [Buff]
- [Level 12] - Offensive Stance [Buff]
- [Level 13] - Offensive Stance [Buff]
- [Level 14] - Offensive Stance [Buff]
- [Level 15] – ATT Increase [Passive] / CRI Rate Increase
- [Level 16] - ATT Increase [Passive] / CRI Rate Increase
- [Level 17] - ATT Increase [Passive] / CRI Rate Increase
- [Level 18] - ATT Increase [Passive] / CRI Rate Increase
- [Level 19] - ATT Increase [Passive] / CRI Rate Increase
- [Level 20] - ATT Increase [Passive] / CRI Rate Increase
- [Level 21] - ATT Increase [Passive] / CRI Rate Increase
- [Level 22] - ATT Increase [Passive] / CRI Rate Increase
- [Level 23] - ATT Increase [Passive] / CRI Rate Increase
- [Level 24] - ATT Increase [Passive] / CRI Rate Increase
- [Level 25] – Phantom Detonation
- [Level 26] - Save for Spin Move
- [Level 27] - Save for Spin Move
- [Level 28] - Save for Spin Move
- [Level 29] - Save for Spin Move
- [Level 30] - Save for Spin Move
- [Level 31] - Save for Spin Move
- [Level 32] - Save for Spin Move
- [Level 33] - Save for Spin Move
- [Level 34] - Save for Spin Move
- [Level 35] – Dark Spirit
- [Level 36] - Dark Spirit
- [Level 37] - Dark Spirit
- [Level 38] - Dark Spirit
- [Level 39] - Dark Spirit
- [Level 40] - Dark Spirit
- [Level 41] - Dark Spirit
- [Level 42] - Dark Spirit
- [Level 43] - Dark Spirit
- [Level 44] - Dark Spirit
- [Level 45] – Blood Circle
- [Level 46] – Spin Move
Once you’ve reached this level you’ll have a good feel of where you want to take your character.
Battle Strategies
It is recommended that you do not use both Dark Spirit and Spin Move all at once. Use one then wait until the other is half way full then use the other. This ensures that just in case you get into any trouble you have more skills to get you out of the situation.
Shoulder Charging is also good to get out of a cram.
Be sure to cast Offensive Stance before your attacks to increase your damages!
Stat points
We highly recommend players to place two points in CON and 1 Point in strengthen at each level up. This is because you will die often in this game and now life is always better.
This page is about...
- zenonia 5 berserker skill build
- zenonia 5 skill guide
How do you kill the Bosses at the start of the game because you don’t have darkspirit or spin move?
I dona understand the first part seré it says to lvl 1 to 5 save but save fir wat?
i’m stuck in Salvatore for weeks now!
i put all 3 to strength for each 4 levels, and all 3 to con on each one level
and i would wear armors with con as it’s stat, i got me very well until Salvatore -___-
i am on level 92
any suggestion?